YEAR 11 DIGITAL TECHNOLOGY
  • Computer Literacy
    • Basics
    • File Types
    • Compression
  • Animation
    • Adobe Illustrator >
      • Intro to Illustrator
      • Review of Illustrator Techniques
      • Illustrator - The Third
      • Advanced Illustrator
    • Adobe After Effects >
      • Basic Animation
      • Export to Youtube
      • Rigging
      • Animation Project
    • Project Documentation >
      • Purpose, Potential Users, Requirement and Specifications
      • Testing and Refinement
    • AS92005 - Develop a Digital technologies outcome
  • HTML/CSS Basics
    • HTML
    • CSS
    • Classes
  • Programming
    • Learn Basics - Variables and Prompts
    • If Statements
    • For Loops & Basic Arrays
    • While Loops & Functions
    • Robustness
    • Debugging
    • Skills Test
    • Testing and Documentation
    • Programming Assessment
  • HCI
    • AS92006 - HCI Exam
    • Introduction-Describe-Identify
    • Neilson's Heuristics
    • mātāpono Māori
    • Explaining Principles
    • Compare/Improvements
    • Practice Practice Practice
  • Data
    • Learn Excel
    • Learn Excel (Part Deux)
    • Practice Assessment
    • Practice Assessment 2 - police
    • Assessment
  • Freyberg Digital

AS92006 - Demonstrate understanding of usability in human-computer intera

Achievement Standard: AS92006
​Version: 3
Time Given: Examination at end of Year.
Level 1
Credits: 5
​Assessment Medium: Online

Usability Heuristics Examination

While we don't have the full Information about the exam, here is what we do know:
  • ​The exam will take place in term 4
  • You will be required to study and memorize your own human-computer interface for the exam. You might be able to take in prepared screenshots for this exam (5 in the 2023 exam).
  • You will be provided a video of another interface for the exam
  • You will be given the list of Neilsons Usability Heuristics
  • You will be given a list of Mātāpono Māori 
  • You will have the choice to evaluate interfaces in terms of either Neilsons Usability Heursitics or Mātāpono Māori 
  • You should be aiming to write 800 words for the examination
  • Internet access or access to other resources will not be permitted.

Grading

For Achieved:
  • describe the purpose of human-computer interfaces
  • describe usability principles and their use in human-computer interfaces
For Merit:
  • explain the usability of human-computer interfaces in terms of usability principles.
  • explain how usability principles have been applied in human-computer interfaces.
For Excellence:
  • compare the usability of human-computer interfaces
  • apply usability principles to suggest improvements to human-computer interface usability.


    Video Resource

    As an example you will likely be given a video like the one of the right as a resource.

    Last year's video was on Trade Me

    Last year you were allowed to take in 5 screenshots from the video to help with your explanations

    Resources:


    Exam answer booklet from last year.

    ​Marking schedule for the exam with examples.


    ​
    92006-abk-2023.pdf
    File Size: 220 kb
    File Type: pdf
    Download File

    92006-ass-2023.pdf
    File Size: 102 kb
    File Type: pdf
    Download File

    92006-exemplar-2022-achievement.pdf
    File Size: 878 kb
    File Type: pdf
    Download File

    92006-exp-2023-achievement.pdf
    File Size: 1029 kb
    File Type: pdf
    Download File

    92006-exp-2023-merit.pdf
    File Size: 2035 kb
    File Type: pdf
    Download File

    92006-exp-2023-excellence.pdf
    File Size: 3420 kb
    File Type: pdf
    Download File


    Common Issues:

    Grade awarding Candidates who were awarded

    Achievement commonly:
    • described the purpose of an interface they have studied
    • identified and described at least one distinct usability heuristic or mātāpono Māori for each of the three activities
    • illustrated their responses with at least one screenshot.

    Candidates who were awarded Achievement with Merit commonly:
    • clearly explained how the application of heuristics or use of mātāpono Māori improved the usability of the interface
    • suggested improvements to interfaces but did not justify these by explaining how they could improve usability, or did not refer to heuristics in their explanation. Candidates who were awarded

    Achievement with Excellence commonly:
    • showed a comprehensive understanding of usability heuristics or mātāpono Māori
    • identified multiple similarities and differences between the interfaces in terms of usability heuristics or mātāpono Māori
    • indicated which interface applied usability heuristics or mātāpono Māori more effectively, and gave reasons supporting their evaluation
    • suggested multiple improvements to each interface in terms of usability heuristics or use of mātāpono Māori
    • justified improvements by explaining how they would enhance usability.

    Candidates who were awarded Not Achieved commonly:
    • misidentified usability heuristics or mātāpono Māori
    • described the interface activity but omitted references to usability heuristics or mātāpono Māori
    • did not identify more than three usability heuristics or mātāpono Māori
    • did not address numerous questions and left them unanswered.
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    • Computer Literacy
      • Basics
      • File Types
      • Compression
    • Animation
      • Adobe Illustrator >
        • Intro to Illustrator
        • Review of Illustrator Techniques
        • Illustrator - The Third
        • Advanced Illustrator
      • Adobe After Effects >
        • Basic Animation
        • Export to Youtube
        • Rigging
        • Animation Project
      • Project Documentation >
        • Purpose, Potential Users, Requirement and Specifications
        • Testing and Refinement
      • AS92005 - Develop a Digital technologies outcome
    • HTML/CSS Basics
      • HTML
      • CSS
      • Classes
    • Programming
      • Learn Basics - Variables and Prompts
      • If Statements
      • For Loops & Basic Arrays
      • While Loops & Functions
      • Robustness
      • Debugging
      • Skills Test
      • Testing and Documentation
      • Programming Assessment
    • HCI
      • AS92006 - HCI Exam
      • Introduction-Describe-Identify
      • Neilson's Heuristics
      • mātāpono Māori
      • Explaining Principles
      • Compare/Improvements
      • Practice Practice Practice
    • Data
      • Learn Excel
      • Learn Excel (Part Deux)
      • Practice Assessment
      • Practice Assessment 2 - police
      • Assessment
    • Freyberg Digital