Getting Started - Illustrator
|
Rigging allows us to more easily control the body by providing a skeleton structure. Follow this tutorial to make a really awesome video.
To get started, You should create a character like the one to the right using the following guide. You can use the YouTube guide below, or you could use our step by step process. |
|
Draw two basic shapes for the head and body
Complete the image and add a shadow
|
Using the same rounded rectangles make two individual shapes for each arm.
Create two small dots where the joins are. Using both Ctrl + X and Ctrl + F, copy each individual part into it's own labelled layer.
You may need to move the layers around so that the left legs and arms are behind the body etc. Save and get ready to open in Adobe After Effects |
Import Into After Effects
Managing Anchor Points
Connect body parts together
Getting started with Duik 2025+
|
Ensure your project is open in Adobe After Effects 2025.
1.) Click Window 2.) Scroll down to the bottom 3.) Click Duik Angela. 4.) A prompt will come up stating that you need to "Allow Scripts to write files. 5.) Click Open Preferences 6.) Click "Allow Scripts to write files and access network
7.) If i t asks you to select a language select English |
Rigging an Arm - 2025+
|
1.) Click on the layer:
"R.Elbow and Hand" 2.) On the rigging page click the hand 3.) Click the rotation circle with a plus in the middle. 4.) Move the rotation circle to the bottom of the hand. 9.) Change the side to the opposite if it bends the wrong way
10.) Turn off Auto Stretch 11.) Repeat steps 1-10 for each limb.
|
Important the next steps you need to do in the right order.
5.) Click the "R.Elbow and Hand" Layer 6.) Hold Ctrl and click the "R.Arm and Elbow" Layer 7.) Hold Ctrl and also click the new controller layer 8.) Then click on the Bone at the top and auto rig |
Animate the guy
|
|
|

